We use cookies to ensure the best user experience and to serve tailored advertising. To learn more about our cookies and how to manage them, please visit our cookie policy

I AGREE
Close icon

Personalise what you see on this page.

Choose from the options below. We'll show you information based on your current location as default.

I'M FROM

  • United States
Please select so we can show the most relevant content.

LIVING IN

  • United States
Please select so we can show the most relevant content.

LOOKING FOR

  • Undergraduate courses
Please select so we can show the most relevant content.
Viewing as a student from United States living in United States interested in Undergraduate courses

Course options

  • Qualification

    Bachelor of Arts (with Honours) - BA (Hons)

  • Location

    Staffordshire University (Stoke Campus)

  • Study mode

    Full time

  • Start date

    20-SEP-21

  • Duration

    3 Years

Course summary

If you want to create the amazing visual elements that are seen in games, our Games Art degree will provide you with the skills you need for a career as a 3D artist. This course follows our brand-new pathways structure, allowing you to specialise in a particular area of the field of games art, and covers everything from environment and character creation to props, vehicle and weaponry design. Throughout the course, you’ll study 3D modelling, digital sculpting, texturing, observational drawing and character design. You’ll learn how to apply the fundamentals of art and design theory and contextual art studies to your practical art skill development. You will also be encouraged to develop your own artistic workflow. In the second year of study you can choose to specialise in one of the following areas of games art, gaining a more focused expertise and making yourself more employable in specific roles: CharacterEnvironment The course is designed in collaboration with the games industry. We are members of TIGA, and industry sponsored state-of-the art games design studio. What’s more, games studios visit the University on a regular basis for industry talks and workshops, so you’ll have the opportunity to build contacts for your future career. What you’ll do: During your first year, you’ll learn 3D modelling and texturing using a physically-based rendering (PBR) workflow for environment assets in the Unreal games engine. You’ll develop your understanding of art and design principles including: light, colour, shape, form, volume and anatomy through life drawing and fundamental art skills. You’ll cultivate your artistic eye to make use of light, colour and composition in games contemporary media. In Year 2 you will have the option to choose a specialist pathway and focus your module choices around a particular area. Depending on your choices, you can learn digital sculpting techniques to create game characters using ZBrush, or create environments using a combination of ZBrush, 3DS Max, Photoshop and the Unreal engine. You’ll also develop an understanding of game production by being a games artist for a group games development project. In the final year of your degree, you’ll continue to develop your portfolio with advanced 3D modelling. If you’re a character artist you’ll be able to specialise with creature sculpting. We will guide you in developing specialist skills for your individual career path, which will be vital in securing your first job. You will also be a senior member of a collaborative games development team which will prepare you for working in the industry. Course features:3D Modelling for Games Environment Art Production Character Art Production Fundamental Art Skills for Games Character Concept Design Life Drawing Art Direction for Games 3D Hard Surface Modelling Materials and Texture Generation Collaborative Game Development and Testing Individual Games Technology Project Games Art Portfolio Development For an up-to-date module overview, please refer to the website. Graduate destinations Our past graduates have achieved worldwide success, securing jobs in games studios around the globe. One graduate was Lead Character Artist at Naughty Dog, working on The Last of Us, before moving to Avalanche Studios in New York. We also have artists at Playground Games, Codemasters, Dovetail Games and Sumo Digital.

Application deadline

15 January

Tuition fees

Students living in United States
(international fees)

£ 14,000per year

Tuition fees shown are for indicative purposes and may vary. Please check with the institution for most up to date details.

University information

University image

Staffordshire University

  • University League Table

    75th

  • Campus address

    Staffordshire University, College Road, Stoke on Trent, ST4 2DE, England

The new Catalyst building will be home to future-facing Business degrees. All students have access to industry-standard facilities such as the Smart Zone.
Guaranteed work placement opportunities with national and international employers.
Innovative teaching is delivered by research-active lecturers in friendly and supportive environments.

Subject rankings

  • Subject ranking

    54th out of 110 10

  • Entry standards

    / Max 236
    124 52%

    67th

    4
  • Graduate prospects

    / Max 100
    88 88%

    31st

  • Student satisfaction

    / Max 5
    4.27 85%

    8th

    39

Is this page useful?

Yes No

Sorry about that...

HOW CAN WE IMPROVE IT?

SUBMIT

Thanks for your feedback!