Close icon

Personalise what you see on this page.

Choose from the options below. We'll show you information based on your current location as default.


  • United States
Please select so we can show the most relevant content.


  • United States
Please select so we can show the most relevant content.


  • Undergraduate courses
Please select so we can show the most relevant content.
Viewing as a student from United States living in United States interested in Undergraduate courses

Course options

  • Qualification

    Bachelor of Arts (with Honours) - BA (Hons)

  • Location

    Main Site

  • Study mode

    Full time

  • Start date


  • Duration

    3 Years

Course summary

From designing characters and environments to pitching ideas to industry, leave with an enviable portfolio of work and thrive in the world of games development. Find your niche in this multidisciplinary course by focusing on one of three key gaming areas: games art, technical design or design and production.Game making is central to this course, pushing students to develop their own practice in a supportive and critical environment. Students work with a broad range of briefs across table top, TTRPG, mobile, console and PC and engage with the wider elements of games culture and practice. The course reflects forward thinking industry practice in its approach to technical design as a growing discipline within games development, alongside more established avenues such as games/technical art and games design.Working both independently and as a part of a team, students learn industry level skill-sets in game engine technologies, games culture and game design fundamentals. This multidisciplinary course enables a firm grounding in the games development process and core disciplinary technologies. Before entering into their second year students choose to specialise in one of the following three pathways:- Game Design and Production - for budding producers, game designers and narrative designers.- Game Art - for those looking for a way into 2D and 3D environment design, character design and visualisation- Technical Design - for student designers who want to push their technical skills into level design, scripting, prototyping and engine technologies.With access to cutting-edge technology, world class facilities and deep industry contacts, students can take their first steps into this exciting field.

Application deadline

25 January

Tuition fees

Students living in United States
(international fees)

£ 16,500per year

Tuition fees shown are for indicative purposes and may vary. Please check with the institution for most up to date details.

University information

Ravensbourne University London

  • University League Table


  • Campus address

    Ravensbourne, Greenwich Peninsula, 6 Penrose Way, Greenwich, SE10 0EW, England

Suggested courses

University of East London

Game Design BA (Hons)

University of East London

University league table

University of Southampton

Games Design and Art BA (Hons)

University of Southampton

University league table


Is this page useful?

Yes No

Sorry about that...



Thanks for your feedback!